Welcome to AnarchyMu
What is Castle Siege Event?
Castle Siege is a big PvP event for the strongest guilds, where guilds fight each other to get Loren Castle and Land of Trials location. The event happens every week and has many steps to prepare for the battle.
Schedule of Castle Siege Event:
Monday to Thursday - Registration of Guilds
Friday to Saturday - Sign of Lord item Registration
Sunday 12:00 - Reveal list of participants
Sunday 20:00 - Castle Siege event (60 minutes duration)
Guardsman NPC
Valley of Loren (99, 61)
Guild Garden Zone (224, 37)
Before registering for Castle Siege, make sure your Guild Level allows you to join the event. You can check it here
First Step - the Guild Leader should register the guild to take part in the Castle Siege event. Registration is open from Monday to Thursday, following the Castle Siege Preparation schedule.
To register, the Guild Leader must visit the Guardsman NPC, which is in two zones:
Valley of Loren Zone - find it in the Teleport list (Hotkey M)
Guild Garden Zone - to get the Guardsman NPC here, you need to buy it from the Guild Garden Manager

Sign of Lord
Second Step is collecting
Sign of Lord. This item decides the 4 guilds that will take part in the Final Stage of the event - the guilds that register the most
Sign of Lord.
To collect
Sign of Lord faster, set up your Mu Helper to pick it up automatically while hunting monsters. After collecting as much as possible
Sign of Lord and, visit the Guardsman NPC on the scheduled day to register the items. A special button will appear on the NPC.
Guilds that register the most
Sign of Lord will be able to participate in Castle Siege.
The final battle takes place in Valley of Loren, which has 3 main zones:
Outer Zone (1) - where attacking guilds start the event.
Castle Zone (2) - where the defending guild waits. The defending guild can set up gates and towers to slow down the attackers.
Throne Room (3) - the main area where guilds fight for the crown. Only the guilds that reach the final stage can enter this zone.
Switch 1
Crown
Switch 2
In the Throne Room, you will see the Crown and 2 Switches. Only the Guild Master can take the Crown. Before this, your guild must activate and hold both switches at the same time. After that, the Crown becomes available.
If a player holding a switch is killed, the Crown closes and the capture stops. To take the Crown, the Guild Master must activate and stay near it for 60 seconds. If successful, all other guilds move back to the Outer Zone. If the capture fails (the Guild Master is pushed away or your guild loses a switch), the Guild Master keeps the seconds already captured. But if the Guild Master dies or leaves the Throne Room, all captured seconds are lost. Every interruption also gives a -1 second penalty.
After the Crown is captured, your guild starts collecting crown time. The guild with the most seconds during the event is the winner.
Land of Trials Gatekeeper
Valley of Loren (139, 100)
The Guild Leader who captures the Castle becomes the Castle Lord, and the guild gets access to Land of Trials. This zone has ancient monsters, and hunting them can make you very rich. To enter, visit the Gatekeeper in the Valley of Loren near the Castle walls.
Land of Trials is full of ancient and dangerous monsters. Hunting monsters here can make you very rich.
To enter the Land of Trials, visit the Gatekeeper before the Castle walls.
The final guilds also get extra rewards called Dream Coins, depending on their place:
1st place = 4000 Dream Coins
2nd place = 2000 Dream Coins
3rd place = 1500 Dream Coins
Guilds that do not capture the Crown do not get any Dream Coins.