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SD, Pink and Yellow options!

SD Parameters

All characters in Mu Online have 4 spending and restore settings HP, MP, AG, SD.

Legend:


Red - HP (Health Points)


Orange - SD (Shield Defense)


Violet - AG (Ability Gauge)


Blue - MP (Mana Points)

SD parameter greatly increases the PvP in MU Online. It is only used during the attack of each other player (Player vs Player). For PvP players: simple attack to another player, duel, Guild War, Battle Soccer, Battle Event, Chaos Castle and Castle Siege. But it is not used if the player is attacking monsters.


In PvP, 90% damage per attack is applied to SD and 10% at HP. In fact, SD - is to strengthen HP, so PvP was more interesting and enduring.


SD parameter is automatically restored only in safe areas. And the amount depends on the current parameters of the character.

 

Also we got in PvP Attack Success Rate+Defense Success Rate, which totally affect on PvP.

Pink Options - PvP Options

Attack Success Rate


Increases chance to hit the enemy when attacking.


Additional Damage


Guaranteed to add to the damage inflicted damage.


Defense Success Rate


Reduces the chance of damage when attacking the enemy.


Max HP Increase


Increases maximum health by the specified amount.


Max SD Increase


Increases the maximum SD for the specified amount.


SD Auto Recovery


Restores a small amount of a specific SD every time.


SD Recovery Rate Increase


Increases growth recovery SD, works only with the option SD Auto Recovery

Harmony Options (Yellow Options)

Harmony options can be added to all weapons, shields, and all parts of the sets


To get options insert a Jewel of Harmony in the subject. Options are generated randomly.


Remove the option is always possible by using a goblin Jerridon (Found in Aida1 Safe zone)

Weapons Options


Minimum damage increase


Increasing the value of the minimum damage on the weapon (the minimum loss can not exceed the maximum).


Maximum damage increase


Increasing the value of the maximum damage on the weapon.


Attack damage increase


Increasing the value of total weapon damage (minimum and maximum time).


Critical damage increase


Increase in critical damage. This value is added to critical damage (created by the option Luck).


Skill damage increase,%


Increases damage when using the skill / magic. But no more than 1,000 points of damage.


SD Decrement,%


Reduced absorption of damage to SD. Standard for PvP in MuOnline 90% of the damage falls on the SD, and 10% for HP. If weapons option SD decrease rate 10%, the SD of the enemy will take only 80% of the damage, and HP - 20%. On the armor and shields have the opposite Harmony-option - SD damage absorb rate. And your advantage can be negated if it is pumped from the enemy more than the option SD decrease rate for you.


SD By Pass,%


SD and ignore the chance to hit directly to HP.


Required strength decrease


Reducing the minimum requirements for strength.


Required agility decrease


Reducing the minimum requirements for agility


Attack rate increase (PvP)


Increase in Attack Rate in PvP.


Wizardry damage increase


Increase magic damage.

 

Set Options

Defense increase


The increase in armor. This value is added to the same parameter defense thing.


Damage Decrement%


Reducing the resulting damage. Any damage to your character will be less damage to a specified percentage (in force as against monsters and in PvP).


SD Rise/Ratio,%


Harm reduction in the SD. Standard for PvP in MuOnline 90% of the damage falls on the SD, and 10% for HP. If the armor / shield has the option SD damage absorb rate of 5%, then your SD in the attack will take 95% damage, and HP - 5%. It would seem that more than 10% of the options have to Set not required, but it is not. Because in the arms and the staff have the opposite Harmony-option - SD decrease rate. And your advantage can be negated if it is pumped from the enemy more than the option SD damage absorb rate you.


Maximum AG increase


Increase your maximum AG character.


Maximum HP increase


Increase your maximum HP of the character.


HP recovery rate


The increase in increments of regenerating life of the character. Should be optional HP recovery rate on some things (eg, ring), so this option worked.


Mana recovery rate The increase in increments of mana regeneration of the character.


Defense rate increase (PvP)


Defense Rate Increase in PvP.


You can always pump % of Yellow Option by Higher Refine Stone.

 

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